Think Small
Controls: Left Mouse Button and mouse movement.
If we are going to fight for change we need to be well rested.
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Made for Melbourne G-A-W 2026 Week 1, Theme "Think Small"
Also my first game made in Godot! :)
Thanks to Nique (https://yonique.itch.io/) for helping debug stuff.
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Progress
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Done Tasks
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----- Day 1 (Sun)
- MD Create Project
- MD Create Bubble Object
- MD Art Assets
- Bubbles Smooth x3
- Bubbles Mid x3
- Bubbles Int x3
- Character
- Level 1 Background
- MD Fix bug with handle only spawning on first bubble
- MD Fix bug where a mid bubble is wrong size
- MD Text that shows level question
- MD Set theme / get font
- MD Background
- MD Reset Button
- MD Check Bubbles have popped
------ Day 2
- MD Autoload script that everything can access
- MD Bug multiple scaling due to parenting
- MD End Screen
- Disable Input
- Extra dialogue in label
- Seutp animation player fading
- Picture element that fades in and out
------ Day 3
- SD Playtest
- MD Change level
- Turn off the button
- Re-enable input
- MD Make sure handle can't leave the screen (lock mouse)
- SD Make the handle bigger
- MD Thoughts get bigger over time code
- LTD Shape and scale some thought
------ Day 4
------ Day 5
- SD Mouse cursor changes when hovered over handle
- SD Mouse strength gets weaker
- Ltd Change up visual elements to make interactions and text clearer
- SD Narrative work
- Level 1
- Level 2
------ Day 6
- Make level 1 and 3 Background art
- Redo how level transitions work
- SD Intro (Preface)
- Fix bug where later levels were going before you got to them
- MD Level 1
- Set labels per level
- LTD Transition of label text on level end
- LTD Transition on level change
- MD Level 2
- - SD Music
- LTD escape button releases focus
- MD - End screen
- SD Multiple levels (choice of type of rest, choice of who misses out, choice to keep going at all, meditation)
- Spawn bubbles with new scene (- MD Spawn child bubbles correctly)
- MD Itch Page
- Export Game
- Test it works on Web
- Deal with bug with font
- Bug with Bubbles
- Bug with resolution
- Different bubbles
------ Day 7 (Sat)
- SD Write copy for itch
- SD Credits on itch
- SD Screenshots for itch
- Made itch page pretty
- Showed off game (Hello!)
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Unfinished Tasks TODO Still
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- SD Start Screen
- SD Different expressions for character
- LTD Text Scale if too big
- LTD Make the cloud react more to mouse over
- LTD Add bubbles spawn with animation
- LTD End of level thought bubble goes big and shows rest of thoughts
- LTD Get on git
- LTD SFX (Bubble popping sound or sound of thing bubble talks about atmos quieter with scale)
- LTD Voice acting
- LTD Promotion
- LTD Fullscreen button
- LTD Not hovered check on Reset Button
- LTD Line to Bubble
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Background Audio (edited):
https://freemusicarchive.org/music/Hogan_Grip/Hogan_Grip_-_Stance_Gives_You_Bala...
Font: https://www.1001fonts.com/gincu-font.html
Sending Love and Care
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ∅※ |
| Genre | Interactive Fiction |
| Made with | Godot |



Comments
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Beautiful game, beautiful reminder. I love the progress breakdown as well, it's a generous insight and a great way of showing how it all came together